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For years I have heard adults worry that violent video games are shaping the way our kids see the world.
The argument usually goes something like this: when young people spend hours watching digital characters fight, shoot, and destroy, violence begins to feel normal. The concern is that repeated exposure dulls the emotional response. That what should feel tragic starts to feel routine. Maybe there is some truth in that. But lately I’ve found myself wondering about something else. What if the most powerful normalization of violence isn’t coming from video games played by teenagers, but from the way real violence is increasingly portrayed by adults in positions of power? There was a time when war, at least publicly, carried a tone of heaviness. Even when leaders believed military action was necessary, there was often a sense that war represented some form of failure. That something had broken down so badly that violence had become the last remaining option. War was spoken about with language that sounded closer to sorrow than celebration. Today it often feels different. Military operations are announced alongside dramatic video footage of explosions or drone strikes. Clips circulate online showing the precision of weapons and the power of the technology. Statements are sometimes delivered with language that emphasizes destruction, dominance, and total victory. The images can look eerily similar to the visuals of a video game. The tone can start to feel less like tragedy and more like spectacle. And I find myself wondering what young people are actually learning from the adults who lead our societies. Because children don’t only learn about violence from the media they consume. They also learn from the way the grown-ups in charge talk about it. They learn from the tone. They learn from the celebration. They learn from the absence - or presence - of grief. None of this is to argue that war never has justification. History reminds us that there are moments when the use of force becomes unavoidable. There are times when refusing to confront violence allows even greater violence to flourish. But even when war is necessary, it should probably still feel tragic. It should carry the weight of lives lost, families shattered, and generations marked by trauma. It should feel like something we enter reluctantly, not something we showcase. Because when violence begins to feel exciting, or satisfying, or triumphant, something important in the moral framework of a society may be shifting. We sometimes worry that kids who grow up playing violent video games will lose their sensitivity to violence. But perhaps the deeper question is this: What happens when children grow up watching adults treat real violence the way video games treat imaginary violence? At the very least, it might be worth remembering an older instinct that guided many previous generations. War might sometimes be necessary. But it should never feel entertaining.
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Robert "Keith" CartwrightI am a friend of God, a dad, a runner who never wins, but is always searching for beauty in the race. Archives
September 2026
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